ci/weekly-game-build
Switch the publish step from gcloud/GCS to rclone against Cloudflare R2 (zero egress), self-provision rclone on the runner, and add a publish-manifest job that writes builds/keystone-builds.json so Keystone's /builds page lists clean, channel-labelled entries (latest per platform/channel) instead of raw object names. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
ASGCGameJam2026
Developed with Unreal Engine 5
Description
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