diff --git a/.vsconfig b/.vsconfig new file mode 100644 index 0000000..b981b2e --- /dev/null +++ b/.vsconfig @@ -0,0 +1,19 @@ +{ + "version": "1.0", + "components": [ + "Component.Unreal.Debugger", + "Component.Unreal.Ide", + "Microsoft.Net.Component.4.6.2.TargetingPack", + "Microsoft.VisualStudio.Component.VC.14.38.17.8.ATL", + "Microsoft.VisualStudio.Component.VC.14.38.17.8.x86.x64", + "Microsoft.VisualStudio.Component.VC.14.44.17.14.ATL", + "Microsoft.VisualStudio.Component.VC.14.44.17.14.x86.x64", + "Microsoft.VisualStudio.Component.VC.Llvm.Clang", + "Microsoft.VisualStudio.Component.VC.Tools.x86.x64", + "Microsoft.VisualStudio.Component.Windows11SDK.22621", + "Microsoft.VisualStudio.Workload.CoreEditor", + "Microsoft.VisualStudio.Workload.ManagedDesktop", + "Microsoft.VisualStudio.Workload.NativeDesktop", + "Microsoft.VisualStudio.Workload.NativeGame" + ] +} diff --git a/ASGCGameJam2026.png b/ASGCGameJam2026.png new file mode 100644 index 0000000..ff05e5f Binary files /dev/null and b/ASGCGameJam2026.png differ diff --git a/Config/DefaultEngine.ini b/Config/DefaultEngine.ini index c002fb7..bbf45b0 100644 --- a/Config/DefaultEngine.ini +++ b/Config/DefaultEngine.ini @@ -1,7 +1,8 @@ [/Script/EngineSettings.GameMapsSettings] -GameDefaultMap=/Engine/Maps/Templates/OpenWorld +GameDefaultMap=/Game/Temp_DeleteMe/L_Temp_Launch.L_Temp_Launch +EditorStartupMap=/Game/Temp_DeleteMe/L_Temp_Launch.L_Temp_Launch [/Script/Engine.RendererSettings] r.Mobile.ShadingPath=1